Support by Alexis Rives - First week back on the Project
First week back
As per my project plan the little girl was supposed to be modelled over the Christmas break, and since she wasn't cut from the project (Doesn't mean I work revist modelling her after the School project is complete)
Zbrush Screenshot after the first week back
I tried using the new Cloth brushes in Zbrush to help create folds in my characters clothing, I liked using the crumple brush the most especially for bandages for the feet
I made a decision to have the bag be a drawstring bag as its hard to tell what the bag is supposed to contain as he is a doctor of sorts, I imagine he might need quick access to things like bandages so a draw string bag would work quite well for this purpose.
Some Issues that will need to be resolved
After smoothing and trialing various brushes on the Fabric has left its edges quite wobbly and I will at fixing the issue through retopology and then Sculpting in my high frequency details into that
This single faced strap shrunk when I put it into Zbrush and smoothed it, In maya when using smooth the edges don't collapse in zbrush it does, However my tutor gave me a solution which was to use Panal loops in Zbrush
This Also has the Added benefit of Adding thickness to the straps
Thats all for this Week :)
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