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Showing posts from December, 2020

Support by Alexis Rives - Research & Block out Modeling

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This is the first post of a 15 week portfolio school project called 'Research and Showreel' In which we research our chosen field of 3D and then choose a artwork with the intention of creating a portfolio piece. My chosen direction was Character modeler for a company like Plastic Wax or Blur who create stunning Game cinematics so I have chosen a artwork to reflect this. Proportions are a little bit stylized but there is plenty of space for realism to be added in through textures and shading much the same as would be done for a game cinematic. Artwork by Alexis Rives After finding my art work I first needed to break it down into a list of assets and materials so that it is easier to keep track of, for this I used Excel After which  I created a Pureref page with some reference for each Asset I really tried to analyze the entire Concept art piece so I had a great understanding of the different forms / Silhouettes every asset had and also generating an Idea of how I want...